vj software / vdmx alternative
vdmx alternative
VDMX is a mature, Mac-native VJ application, bought once: VDMX6 is $199 and VDMX6 Plus is $349, macOS only, and it takes MIDI. For a Mac VJ rig it is a serious tool, and it does things kott does not. If you can spend $199, buying it is a defensible decision and this page will not argue you out of it.
kott is not a VDMX replacement. It has no NDI, no Syphon and no virtual camera output, so it cannot route video to another application. It is not a mixer or a media server — no clip grid, no cue list, no timeline. Its offline native build is macOS only. The look is narrow on purpose: dither, halftone, print, ASCII, engraving, glitch, CRT, with no 3D, no generative geometry and no procedural systems. Every effect previews free, but only a free set exports without paying. If any of that is disqualifying, stop here.
kott is one instrument with one visual language. It reads your MIDI clock at 24 PPQN, takes a live camera in a browser tab, and lets you patch onset, downbeat, build and drop and your own EQ bands onto individual effect parameters. $39 until 13 September, once, for the web studio and the macOS app together, with no subscription.
01/ INSTEAD
when VDMX is the better buy
- You are building a Mac VJ rig and you want the application that has been doing that job for years. VDMX6 is $199, or $349 for VDMX6 Plus, paid once. It is the long-standing Mac-native choice for VJing. kott is not a replacement for it and this page does not pretend otherwise.
- Video has to leave the application. kott has no NDI, no Syphon and no virtual camera output, so nothing in it can hand a frame to another program. If that is your requirement, do not try to solve it with kott at any price.
- Your set is built on cueing clips. kott has no clip grid, no cue list and no timeline. It is not a mixer and not a media server; it plays one look, live. Shopping for a full VJ application is the right instinct there.
- You want visual range. kott plays one language on purpose — dither, halftone, print, ASCII, engraving, glitch, CRT — and will not reach past it. No 3D, no generative geometry, no procedural systems.
- $199 once is simply not a problem for you. For a tool used at work, on a Mac, that is an ordinary price, and buying the established one is a defensible decision that needs no argument from me.
02/ WHY
the honest reasons to look past VDMX
- $199 is more than you want to spend
- That is a legitimate reason and it is probably why you searched. kott is one payment, and it covers the web studio and the macOS app together. There is no subscription and no update pack.
- you want it to run in a browser
- The kott studio needs a browser with WebGL2 and nothing else. No install, no account to look at it, and it opens on a machine that is not yours — a borrowed laptop at a venue, the booth machine, a rehearsal room. VDMX6 is a macOS desktop application, so it cannot be that.
- you want hardware MIDI without installing anything
- kott talks to controllers over WebMIDI, in the browser. A nanoKONTROL2 map ships with it, and any control MIDI-learns onto any parameter. VDMX takes MIDI too; the difference is only that kott takes it with nothing installed.
03/ DIFFERENCE
where kott is a different instrument
- it locks to the clock, not to a guess
- kott reads MIDI realtime clock off the port — 0xF8 at 24 PPQN, with start, continue and stop — and derives BPM and quarter-note phase from that clock. The beat tracker can instead run autocorrelation off the incoming audio, or hold a BPM you set by hand. When the tempo has already been decided by something else in the booth, the visuals follow it rather than chasing it.
- audio is a bus you patch, not a set of reactive presets
- This is the part worth reading twice, and it is the reason to consider kott next to a mature application at all. Spectral-flux onset, a phase-locked beat pulse, downbeat on the first beat of every four-beat bar, build and drop detection, tempo tracked from 60 to 180 BPM, bass, mid and treble, plus up to 8 EQ bands you define yourself, each with its own window, gain and gate. Any of those signals lands on any effect parameter through a modulation node with its own gain and smoothing. The filter moves to the beat because you wired the beat to the filter.
- a live camera, processed on the device
- Camera and mic run on your machine and nothing uploads. That is what makes a live camera usable in a browser tool rather than a demo feature.
- one licence, web and macOS, offline when it matters
- The payment covers the web studio and the macOS app. The app runs fully offline, which is the answer to venue wifi.
- stills and vector output, not only video
- REC writes the canvas to MP4 with the audio in sync, and there is a second-window mirror for the projector. Stills come out as PNG or as vector paths for print and plotters, which is a different job from a VJ set and the reason some people buy it.
04/ SCOPE
what this page does not claim about VDMX
What was verified about VDMX is what is stated above: the price of VDMX6 and VDMX6 Plus, that it is bought once, that it runs on macOS only, and that it takes MIDI.
Its effect set, its plugin support, whether it does NDI or Syphon, how its updates are handled and what its interface is like were not checked. So they are not described here, in either direction. If you are weighing VDMX seriously, read its own documentation for those and trust it over this page.
05/ FAQ
questions
- What is the best VDMX alternative?
- For a Mac VJ rig, the honest answer is usually VDMX itself — VDMX6 is $199, VDMX6 Plus is $349, paid once, and it is the long-standing Mac-native choice. Resolume Avenue at EUR 299 is the alternative if you need a media server and want Windows as well. kott is the alternative only if you want a browser instrument rather than a VJ application: MIDI clock lock, a live camera, and audio signals patched onto individual effect parameters, for $39 once until 13 September, covering the web studio and the macOS app together. Hydra is free and open source if you would rather write code than move a fader.
- Is there a cheaper alternative to VDMX?
- Yes, and the cheaper tools are cheaper because they do less. kott is $39 once until 13 September, covering the web studio and the macOS app together. Mosh-Pro is $49 once or $24 a year. Magic Music Visuals is about $69.95. Hydra is free. VDMX6 is $199 and VDMX6 Plus is $349, both one-time. If what you need is a VJ application, the cheapest way to have one is to buy the application, not to buy a smaller tool twice.
- Can kott replace VDMX?
- No. VDMX is a mature Mac VJ application; kott is one instrument with one visual language. kott has no NDI, no Syphon and no virtual camera output, so it cannot route video to another application, and it has no clip grid, no cue list and no timeline. If any of that is in your set, kott is not the tool.
- Is there a VDMX alternative for Windows?
- VDMX6 is macOS only, so on Windows the question is which application to buy instead — Resolume Avenue is EUR 299 and Arena is EUR 799, both Windows and macOS. kott's web studio runs on Windows in any browser with WebGL2, but its offline native build is macOS only, and it has no NDI on either platform.
- How much does VDMX cost?
- VDMX6 is $199 and VDMX6 Plus is $349. Both are one-time purchases, and it runs on macOS only. Anything else about how VDMX is licensed or updated was not checked for this page, so it is not stated here.
- Do I have to pay to try kott?
- No. Every effect previews free with no account, and a free set exports without paying. The rest need the one-time licence.
06/ NEXT
the rest of the field
VDMX sits on the comparison page beside Resolume, TouchDesigner, Synesthesia, Magic Music Visuals, Mosh-Pro and Hydra, with real prices and the same “buy the other one when” list applied to each.
If you arrived from the glitch end of this rather than the Mac VJ end, the Photomosh page is the closer comparison — same structure, a different rival.